So lately I've been working a bit with my OpenGL project, it's pretty simple, compared to other projects I worked on.
But since I'm working from my laptop and my main computer simultaneously, I find the task of synchronizing between the two PCs every time a bit too boring and time consuming (yeah, I'm lazy).
So I thought:
- "Why not have the project source controlled?"
but then I thought:
"It's such a small project, why should I use a great big hammer like source control on it?"
But I also thought:
- "What the hell, I'll look for a free one if it's out there I'll use it, plus it gives me time to stop working" (did I mention I was lazy?).
I had some experience with looking for a free source control site, and I knew it wasn't easy, but things change.
I also knew to search for SVN hosting, since it's the most popular form of source controlling these days, overthrowing CVS.
Right off the bat I found this link, that sums up the top 10 free SVN hosts, and the coolest one was xp-dev.com, 1.5GB storage, issue tracking, and project management all for free, plus everything's private (not that trivial). That's pretty cool for a free service to say the least.
Anyway, I'm just starting to use it but it's pretty easy to use, so giddy-up!
Since the project is written in Java with Eclipse, I had to integrate the SVN source control into Eclipse, quite an easy task right now, thanks open-source community!
Anyway, the plugin I use is Subclipse and it does the job for me.
I'll be happy to hear about other services/plugins you might have for me.
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Now playing: Silje Nergaard - Diner
via FoxyTunes
SVN hosting, why not?
Saturday, January 17, 2009
Posted by Zar Sluzky at 5:03 PM
Labels: Game Development, Mundane, Tools
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