RSS
Showing posts with label openFrag. Show all posts
Showing posts with label openFrag. Show all posts

The return to studying

Saturday, November 08, 2008

I haven't posted for a while since I was busy setting up my studying year.
I finally decided to study gaming in that school I mentioned in previous posts.
The school year seems to be promising with many cool courses. I hope it'll go well.

On the other hand, I'll have to "quit" the online development scene for now, and focus on the studying, and the personal projects that will ensue.
So openFrag will have to lose me for now, I hope I'll get back to it soon, because they really seem to have a cool project going.

As for the blog, I'll keep updating and posting reviews for now.
I'm sure I'll have some development stuff soon.

----------------
Now playing: Vladimir Vysotsky - Utrinaya Gimnastika
via FoxyTunes

Open Frag

Thursday, May 22, 2008

I joined the openFrag team two days ago (didn't take me long to move, huh?).

The fact is I found this project some time ago, when I was looking for help with Yake.
I contacted those guys, as they are probably the only project that really uses Yake.
I was watching the progress of the project ever since, and they had quite a progress.

Anyway, the openFrag initiative is a really cool place, they have quite a lot of projects going simultaneously.
The main one being an open source game engine and the first game on it will be their own Broken Alliance.

The entire project is open source so it's a bit chaotic, not really structured like I'm used to, but they manage, as they told me.
I'll start by helping them out with GUI stuff, which I probably can help most in, but I hope to branch out later on.

Anyway, that's the update for now, have a good weekend.

----------------
Now playing: Eric Clapton - I Ain't Gonna Stand For It
via FoxyTunes